Character Creator is an incredibly powerful and versatile tool that allows you to create an unlimited variety of game characters for your Unreal game project.
This 5-part tutorial series starts off by creating a character from scratch in Character Creator, then proceeds to show you how to animate both the face and body in iClone. From there, you’ll learn about the correct import/export settings for getting your character and game motions into Unreal. Finally, the last tutorial tackles the task of getting your character to move around in your game project and animate both body and face at the press of a button.
1. Creating your Own Character
This demonstrates the process of creating your own character while touching on some of the powerful customization tools, Substance material effects and the addition of accessories.
2. Create Custom Animations
Learn how to create custom animations in iClone by using pre-made motions as well as a variety of other tools such as Direct Puppet, Motion Layer keyframe editing, and constraints on different body parts.
3. Create Lip-sync and Facial Animation
Learn how to create lip-syncing, add layers of expression by using facial puppet and keyframe animation, and combine it all together with body animation before export it using the MotionPlus format.
4. Into Unreal Engine
This tutorial covers various material settings that you can manipulate within your Unreal project, to get the best results for Character Creator and other iClone character imports.
5. Move your Character around your Game Environment
Learn how to create Blend Spaces and Animation Blueprints within the Unreal Engine in order to, move your character around your game environment, and be able to activate your facial animations.
Now that you have the basics of character creation and animation down, the rest is up to you!