Guillaume Broche – CEO / Creative Director
Founded in 2020 in France, Sandfall Interactive is an independent video game studio focusing on PC and next gen console development of high quality premium games. With a focus on single player experiences, they are looking to deliver incredible stories with fascinating characters in gorgeous worlds for all players to immerse into.
Their first game currently in development – Project W is an RPG experience aimed at next gen consoles and PCs. Set to release on Unreal Engine 5, the game will immerse the player in a beautiful post apocalyptic fantasy world through an epic single-player narrative-driven adventure.
Guillaume worked in game production at Ubisoft for 4 years before founding Sandfall Interactive. They won support from Reallusion’s Pitch & Produce program, where they received the help of real-time creative tools like Character Creator, SkinGen plugin for Character Creator (CC), iClone, the Rokoko Smartsuit profile for iClone, and AAA mocap motions from the ActorCore online platform, to be used in the Unreal Engine.
“The promise to get realistic characters, fully customizable, automatically rigged to the UE4 skeleton, and with blendshapes seemed too good to be true — but Character Creator actually delivers in all these areas.”Guillaume Broche – CEO / Creative Director