Reallusion Releases Character Creator 3.3 and SkinGen

The New Industry Standard in Digital Human Design

Reallusion is devoted to the digital human design pipeline and now adds another link in the chain of tools to design the ultimate digital human.  Character Creator 3.3 features new realism tools that work with the already released Digital Human Shader and the Headshot plugin for rapid digital double creation for a total solution.  Accompanying the release of Character Creator 3.3, the digital human workflow evolves with SkinGen – an intuitive, dynamic skin layer system, and CC 3 Base+, a greatly enhanced character topology for overall visual upgrades.

The 4K high-res images generated by SkinGen

“SkinGen is a major breakthrough in the digital human workflow that introduces an ultra-realistic dynamic material system dedicated to human skin synthesis. “ said John Martin, VP, Product Marketing, Reallusion. “The tools inside SkinGen are also empowered by the combination of industry leading partners like Texturing XYZ and Substance.  SkinGen makes it possible for anyone to create a character with custom looks for age or appearance, and ultra-fine details down to the pores.

“Texturing.XYZ and Character Creator 3 is a dynamic combination for creating real-time digital humans. The partnership with Reallusion and Texturing.XYZ enables a pipeline to rapidly design detailed characters ready for animation.”  – Jeremy Celeste, CEO, Texturing.XYZ

Character Creator 3.3 official trailer:

befores & afters: The art of crafting war scenes for previs

Previs Director Mohammad Khalikh details the role of iClone in visualizing Amazon Prime India’s “The Forgotten Army”

Befores & Afters journalist Ian Failes interviewed Mohammad on how he took advantage of Reallusion’s iClone and Character Creator to deliver the previs for The Forgotten Army – Azaadi ke Liye. This highly watched production garnered 23 million views on its YouTube trailer

MASTER CLASS #4: FAST CARTOON DESIGN WITH CHARACTER CREATOR

In this 4 part series for – Master Class “Fast Cartoon Design” Luis Duarte shares his tips and tricks on how to take advantage of Character Creator and iClone to create a cartoon character and animate his face and body easily. This 4 part series will cover the entire of process with Character Creator, ZBrush, Substance Painter, and iClone.

Luis Duarte – 3D Artist

My name is Luis Duarte and I am a 3D instructor on LibelStudio.com

Part #4: Face & Body Animation in iClone

MASTER CLASS #3: FAST CARTOON DESIGN WITH CHARACTER CREATOR

In this 4 part series for – Master Class “Fast Cartoon Design” Luis Duarte shares his tips and tricks on how to take advantage of Character Creator and iClone to create a cartoon character and animate his face and body easily. This 4 part series will cover the entire of process with Character Creator, ZBrush, Substance Painter, and iClone.

Luis Duarte – 3D Artist

My name is Luis Duarte and I am a 3D instructor on LibelStudio.com

Part #3: Clothes Creation

MASTER CLASS #2: FAST CARTOON DESIGN WITH CHARACTER CREATOR

In this 4 part series for – Master Class “Fast Cartoon Design” Luis Duarte shares his tips and tricks on how to take advantage of Character Creator and iClone to create a cartoon character and animate his face and body easily. This 4 part series will cover the entire of process with Character Creator, ZBrush, Substance Painter, and iClone.

Luis Duarte – 3D Artist

My name is Luis Duarte and I am a 3D instructor on LibelStudio.com

PART #2 – Conformable Hair Generation

New 2D Mocap System Elevates 2D Animation

Reallusion Releases 2D Motion LIVE for Cartoon Animator  

Reallusion announces the release of Cartoon Animator 4.2 and 2D Motion LIVE, the first complete 2D animation system for live performance and motion capture.  2D Motion Live, a new plugin for Cartoon Animator is a unique 2D mocap solution that connects industry-leading motion capture devices to control characters and puppets inside Cartoon Animator for a total face, body and hand solution.  2D Motion Live brings characters to the stage as live performances with a fast production workflow for character setup, motion capture and editing. 

2D Motion LIVE official trailer:

Wired magazine WRITER recreateS his LOCAL PUB IN VR DURING QUARANTINE

Wired Magazine recently published a story where writer, Tristan Cross explored how he could recreate his local pub in VR to break away from the confines of quarantine.  The big challenge was to create 3D characters for his VR project that resembled his friends in order to create  a virtual evening out at the pub together.  Here is a brief recap of the article.  For the full article: https://www.wired.co.uk/article/i-made-my-local-pub-in-vr 

The journey into reproducing Tristan’s local London pub – SKEHAN’S, begins with a discussion about the nature of social experiences in virtual reality and goes directly into the creation of the 3D model using Blender.  Tristan’s 3D model of Skehan’s is generated using blueprints provided by the owner of the bar. The project was developed for Unreal Engine and makes use of the Quixel Megascan library for the texturing of Skehans.  

This Studio Is Using A Reallusion Production Pipeline To Create Animation That Teaches Kids About Their African Heritage

During this period of quarantine and lockdown due to the coronavirus pandemic, parents need fun and educational activities to keep their kids engaged and entertained more than ever.

Sowl Studios, a startup art and animation studio based in Alexandria, Virginia, is harnessing the power of Reallusion’s iClone software to create animated app content for African parents in the diaspora. The aim is to help their kids learn more about their cultural heritage and languages, through animation and storytelling. The studio is run by a husband and wife team, Solomon W. Jagwe and Kim Jagwe (COO), who are currently working from home.

They are combining motion capture and hand-keyed animation to bring their stories to life, relying on the powerful and seamless plugins in iClone, like Motion Live, Live Face, Perception Neuron, Faceware, and the iPhone X profile.

Below, Solomon W. Jagwe, creator and director of The Adventures of Nkoza & Nankya, explains their pipeline on the show.

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