iClone makes it easy to create HUD animation for realistic digital humans.
iClone is a powerful real-time animation tool that aims to remove the painful and repetitive aspects from the animation process, and simplify the difficult job of creating realistic digital humans. Like the game engines that gave rise to Machinima, iClone has always focused on being real-time, making it less complex than the more conventional animation tools.
The recent 7.7 update saw the introduction of the Digital Human Shader, which added sub surface scattering, as well as improving the materials on offer, to give skin, teeth, eyes, and hair a much more realistic appearance. It also brought with it Headshot, an AI-based generator that enables users to create character heads from photos of real people.
With more realistic looking characters comes the need for more convincing animation. There are few things more off-putting than a 3D character model that looks realistic, only to become awkward and unnatural when it comes to open its mouth.
For that reason, this article will focus on facial animation. We’ll take a look at some of the tools and techniques that you can use in iClone to help you not only get your animations looking good, but do so relatively quickly. Follow along in the video below, or read on for a written version.
If you’d like to render this video in Unreal Engine make sure you check out the bonus tip at the end, which shows you how to use the Live Link plugin.
Learn how to create fully-rigged digital doubles from a single photo with the new Headshot Plug-in !
Reallusion’s Headshot Plug-in for Character Creator is a unique approach to real-time character head modelling which combines automatic AI based photo alignment with morph-based manual alignment and texture re-projection. Used in tandem with an image editor such as Photoshop, it can be used to produce highly realistic, animation ready models in a fraction of the time involved when making rigged models from scratch using conventional sculpture, scans or photogrammetry. You can download a free trial here.
In this article, Mike describes his workflow of using Character Creator and Headshot to produce a high quality animated model from a single photo. Compressed from 3 hours of continuous footage, whilst the video is not a tutorial, it demonstrates a professional’s approach to high quality model creation, with many tips for Headshot artists along the way.
Create Crowds in iClone Using Re-meshed Characters from Character Creator
In this article, Adolf Navarro, Director at Antareus Ltd., gives a walkthrough of his process for using Character Creator 3 and iClone to create a crowd scene with good quality and animation performance.
Experienced Video Director/Animator – Benny Dee shares a detailed tutorial on how to develop dynamic atmosphere with lightening and physics in real-time in iClone 7.
Hello. In this iClone tutorial, I will show
you how to develop a dynamic atmosphere with lightning and physics in real-time.
This is part of the iClone Master Class series to help iClone users improve and
level up their skills.
To begin, we have our scene opened in iClone and we see that the shadows are dark. (Fig 1.0) That is because I deactivated the atmosphere features. Therefore, we are going to turn them on to brighten up the project.
Hi I’m Adolf Navarro, and this time I want to show you how one single person can create very cool action sequences in a short period of time using iClone and the characters and models of Reallusion’s Content Store.
The main advantage of Reallusion animation applications is that they are extremely easy to learn and use, so the animation process becomes very intuitive and fast, all the same, the final result can be pretty cool even getting a nice cinematic aspect just using few filters in the video editing phase. Almost no post production or compositing are needed.
Welcome to this MASTER CLASS Level-Up Series by Benny Dee, where I share my tips and tricks on how to create amazing animations with clever usage of real-time tools. This is tutorial series was created to help users improve and level up their skills.
In this tutorial #3, I will be showing you how to employ real-time particle effects by simulating the effects, adjusting attributes, attaching effects and adding lights to the scene
In this article, filmmaker Adolf Navarro shares 3 tips on how to quickly create and animate different genres of action sequences in real-time with these three action sequence examples: the Mech Battle, the Post-apocalyptic World, and the Assassin…
When bringing a script to life for the
first time it’s always a struggle between time and resources; especially when
it comes to action sequences as they require lots of characters, motions,
visual effects, post production and
It would take much more time to create the scenes and animations in traditional workflows. However, filmmaking with real-time animation, a library of content and character creation provides visual artists with flexibility while saving lots of time. Furthermore, realtime animation allows creators to collaborate instantaneously with writers, directors and others involved in the creative process.
Learn the new morph and pose system from Reallusion that works seamlessly with ZBrush and GoZ.
The new Character Creator has the ability to connect with ZBrush using the GoZ plugin to send and receive meshes. This opens up the doors for a very powerful workflow to prototype characters with a high level of detail and with interesting and dynamic poses. You can download a free trial here.