This tutorial will showcase a character creation pipeline using Reallusion’s Character Creator, 3DXchange, iClone, and ZBrush.
In this tutorial, we will be taking a close look at the iClone 3DXchange pipeline, showcasing how quick and easy creating a customized character ready for animation can be. First, we will jump into iClone Character Creator. There we will begin morphing our characters proportions and features to get the model started by simply clicking on the highlighted areas of the mesh and dragging the cursor. This will become our base mesh for the remainder of the pipeline.
This tutorial will walk you through the steps needed to create a new and unique toon character in iClone, using both Toon Maker 1 & 2. You can use Toon Maker in either iClone 5 or 6, but in this video, we will be using version 5. Toon Maker will need to be installed, and in our video, we will be using Toon Maker 2 for the most part. However, one or two elements from Toon Maker 1 will be used to enhance your new toon character. In addition, you must have a photo editing program installed, like Photoshop, so you can edit any new textures for the character. Before you begin, try to decide which type of character you would like to create, and don’t be afraid of using non-traditional ways to accomplish the new creation. It’s all about taking risks, thinking outside the box, and enhancing your creativity.
Demystify complex 3D into a simple process anyone can do.
“History is a set of lies agreed upon, said Napoléon. So are movies.”
I often notice that my fellow filmmakers (including myself) seem to forget that movies are technically just elaborated lies. The elaboration of CGI animation is demanding enough by itself, and it has the additional challenge needing to be fast while creating content with a mix of 2D and 3D elements. This tutorial will show the basic required artistic elements to create immersive 3D scenes. The band Muse found me through some of my short film animation and asked me to create an animation for their The Handler music video. This tutorial and accompanied video is an overview and story of how the elements were created and animated to create the illusion.
This tutorial will focus on the creation of a semi-stylized CC avatar using Character Creator and Sculptris. The tutorial is for beginners and intermediate user.
The following Tutorial will focus on the creation of a semi-stylized CC avatar in Character Creator. We will mainly work in CC, but it will be necessary to have the Essential Morphs and Skin package installed. Additionally, we will use the free modeling tool Sculptris (http://pixologic.com/sculptris/) to refine some elements of the mesh. You don’t have to be an expert in modeling with Sculptris as we will only do basic modeling with it. This Tutorial is for beginners and intermediate users and I will try to present each step as detailed as possible. I recommend to watch the accompanied video to get a better understanding of the individual steps and workflow. Even if I share all the CC slider values with you during each step, please keep in mind that the creation process is always a creative trial-and-error and testing of different sliders. Feel free to experiment and let your imagination run wild. Character Creator offers nearly unlimited possibilities to create the avatars you need. Have fun and Happy Creating!
Learn how to use Marvelous Designer and Character Creator to create stunning dynamic clothing in iClone.
We are always on the lookout for fresh ways to integrate 3rd party software with Character Creator and iClone. Lately, we’ve set our sights on Marvelous Designer, impressed by the power of its physics simulation and intuitive interface. In this tutorial, 3D expert and trainer – Charles Chen, will demonstrate the advantage of combining MD’s superior design environment with iClone Character Creator’s powerful clothing system to create an animated flamenco inspired dress.
Learn to morph, sculpt and create 3D characters using the Reallusion Character Creator with ZBrush…
In this tutorial, we will prepare a base mesh in Reallusion’s Character Creator (CC) using morph sliders to control the output. Then it’s through the iClone pipeline (Character Creator – iClone 6 – 3DXchange 6) to zBrush for sculpting and enhancement of the base mesh we prepped in CC.
Example using PopVideo Converter 3 masked videos, to create a compositing Sci-Fi project on iClone6
I wanted to show the possibilities of iClone 6 when creating a sci-fi set mixing 3D props and billboards with video textures. The new Reallusion popVideo 3 software allows one to mask HD video footage filmed using green screen backgrounds, creating a keyed high definition video format than can be used as the texture in iClone 3D props. It allows one to mix real footage in virtual sets without further compositing operations.
In addition, iClone also allows rendering video sequences with the transparent background that can be used later in a new project such as billboard textures, in order to create crowds, vegetation walls or any other compositing layer.
All these video textured billboards, can be placed in the 3D set as any other prop. It’s very convenient, as they get fully affected by the lights of the project, (colour, intensity, etc.), receiving the shadows of the other props in the scene and projecting their own shadows as well.
Also, if the scene has a camera travelling, the parallax effect is automatically created in the final render, as the billboards are actually placed in the set.