MASTER CLASS #4: FAST CARTOON DESIGN WITH CHARACTER CREATOR

In this 4 part series for – Master Class “Fast Cartoon Design” Luis Duarte shares his tips and tricks on how to take advantage of Character Creator and iClone to create a cartoon character and animate his face and body easily. This 4 part series will cover the entire of process with Character Creator, ZBrush, Substance Painter, and iClone.

Luis Duarte – 3D Artist

My name is Luis Duarte and I am a 3D instructor on LibelStudio.com

Part #4: Face & Body Animation in iClone

MASTER CLASS #3: FAST CARTOON DESIGN WITH CHARACTER CREATOR

In this 4 part series for – Master Class “Fast Cartoon Design” Luis Duarte shares his tips and tricks on how to take advantage of Character Creator and iClone to create a cartoon character and animate his face and body easily. This 4 part series will cover the entire of process with Character Creator, ZBrush, Substance Painter, and iClone.

Luis Duarte – 3D Artist

My name is Luis Duarte and I am a 3D instructor on LibelStudio.com

Part #3: Clothes Creation

Master class #1: FAST CARTOON DESIGN WITH CHARACTER CREATOR

Luis Duarte – 3D Artist

Luis Duarte

Hello my name is Luis Duarte and I am a 3D instructor on LibelStudio.com. From a young age I studied fine arts, and it’s a hobby that I’ve always loved. When I finished my technical career in Graphic Design, I decided to go a little further, and I discovered all the learning possibilities that I had in front of me, that’s how I met 3D design. A few years have passed since then, but I feel like it’s just beginning.

Until today, I have had the opportunity to work on many modeling, character design, concept art, Hard Surface projects, and I feel that each thing has given me great knowledge to continue contributing to this great industry of digital content development, especially now with the new advents in character design. Character design is now more efficient thanks to iClone and Character Creator.

We all know that generating a portfolio character involves a process that is not necessarily short. Working with modeling in its different applications, texturing, rigging and rendering, implies a time if what you are looking for is a clean and pleasant job. However, specialized tools such as Character Creator make it possible to shorten development times by almost 35%. Taking advantage of its automatic rigging system, we can start from a base avatar that can be deformed countless times, which we can update with poses and facial gestures in real time from the first creation stroke.

“Specialized tools such as Character Creator make it possible to shorten development times by almost 35%. And best of all, it doesn’t affect my original workflow.”

Luis Duarte – 3D Artist

And best of all, it doesn’t affect my original workflow; that is, I can sculpt the model in ZBrush, or even add accessories in Blender or 3ds Max, thanks to its compatibility with other programs. However, if the purpose is to animate the character, then we can bring it to iClone and generate beautiful, very professional animations in just a few clicks. In this tutorial I will teach you the process of creating a cartoon style character using this fabulous working method.

Freelancer 3D Artist for Unreal Engine and Unity Asset Store joins Reallusion iClone Marketplace

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Next Level 3D – Yuri

I’m a freelancer 3D artist that specializes in creating different kinds of models (mainly environments and props).

I’ve been making assets for the Unreal Engine Marketplace and the Unity Asset Store for about 3 years now. In all my works I try to create the best quality/price combinations, with accessibility to a wide range of developers.

 

Advertisement Designer looks to CrazyTalk Animator Content Development

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YYC Design

Hi, I’m Yuan-Chi from Taiwan and I have worked in the field of visual design for over 10 years.

I particularly enjoy associating and transforming everyday observations into unconventional expressions of creativity.  I hope everyone can like my artwork!

Lately, I’ve been creating content for CrazyTalk Animator as I see huge potential in advertisement agencies using this powerful software.

Retired School Teacher turns to CrazyTalk Animator Content Development

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7th Monk Media

Hello! My name is Daniel S. Ferebee and I am a retired school teacher living on the east coast of the United States.  I have been involved in the creative arts for more than 20 years now. The content I develop includes graphic design, photography, music production, illustration, animation, voiceover and character design.

When I first started working, creating content with digital technology was not a part of the process. However, now I constantly look for ways to merge traditional design techniques with digital design tools!

Most of all I love to create characters for animation! CrazyTalk Animator has been and will continue to be a great asset within my box of tools for doing the work I love.

Alice’s Dream Anime Characters and Props for CrazyTalk Animator

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Alice’s Dream

Hi! I’m Alice. I am an artist living in Taiwan, and I draw comic books and illustrations. I also produce artworks for sale.  I particularly enjoy creating Anime.

Recently, I have been using CrazyTalk Animator 3, as it allows me to turn cute 2D illustrations into animations, which I find truly fascinating.

I hope that you will like my artwork, and appreciate my creativity!

Microstock & Freelance Graphic Designer turns to CrazyTalk Animator

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Francesco Tammaccaro (Frank’s Pencil)

Hi all! My name is Francesco and I am a multimedia artist currently based in Milan, Italy.

For more than 10 years I have been working on multimedia art, video games and advertising as an Illustrator, animator and sound designer.

After a few years in the video games and Virtual Reality field, I’m back to my main passion: cartoons! At the moment I am mostly working on 2D asset creation, along with 2D and 3D animation, and Sound Design.

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