Artist uses Video Gaming Experience to Develop Real-Time Character Creator Content

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ChenKen (鄭全港)

My name is ChenKen and I founded Kohlrabi 3D Studio in 2016 in Taiwan, to provide fast and convenient 3D outsourcing solutions. 

I like to create characters and build realistic and fantasy worlds. 3D allows me to realize all this, and the iClone animation suite makes all my characters more vivid and interesting.

I am a Certified Reallusion Content Developer. And I was one of the first developers to create one of the first Character Creator PBR Content Packs for the Reallusion Content Store.

Cinematic Production Studio goes PRO with iClone Real-time Software

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Adolf Navarro

I was born in Barcelona in 1959 and after studying Telecommunications Engineering I was quickly absorbed by the world of computers and become a software developer.

The powerful programs for graphic animation captured my attention and since I never had a special talent to draw, they became the perfect tools to convert my imagination into a comic story. Together with my wife Izara, I am responsible for the script and the drawings of “The Zurvan Club”, Tough Days, The Funny Bots, and other projects..

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Izara Maise

I was born in Barcelona in 1978 and although I have a chemistry degree from the University of Girona, I was also attracted to the world of computers and the web development.

I’m the responsible for the location, creation and modification of the props and 3D models used to make the vignettes of comic strip “The Zurvan Club”, along with the elaboration and preparation of the models, textures, and content of many of our 3D projects.

2D illustrator turns Talent into Online Content Business

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Garry Pye

I am 48 years old and I’ve been drawing cartoons ever since I was old enough to hold a pencil. I am a self-taught artist, illustrator, and animator who specialises in creating characters, backgrounds and prop content.

I started working as a Reallusion Content Developer as a hobby in my spare time, and what originally started as ‘a bit of fun‘ has turned into a full-time business! And now, four years later, I have over 1,400 individual items in the online Marketplace who I sell to animators all around the world.

I’ve also occasionally dabbled in making animated funny comics from time to time.

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