Reallusion has announced Unreal integration for Reallusion Game Tools, a plug-in for Unreal Engine for digital human design. With this free tool, Unreal developers and producers have a solution for creating, customizing, animating, optimizing and importing characters from Character Creator 3, iClone 7 and Motion LIVE, establishing a seamless ecosystem for character creation and animation for the Unreal engine.
“This is an exciting milestone for us,” said John Martin, VP, Product Marketing, Reallusion. “Reallusion Game Tools is a total and fully integrated solution. Thanks to Unreal’s support, UE4 developers can seamlessly use the dedicated Unreal game character creation tools in Character Creator, animate with iClone, and even connect the iPhone X and mocap gear to Unreal via iClone Motion Live and the Unreal Live Link. The result is a real-time character creation and animation workflow directly to Unreal. Developers can also import game characters with automated shader assignment and animation setup directly for Unreal so that characters import ready to play, act and animate.”
Design & Deploy Realtime RTX, Game-ready 3D Characters
Reallusion debuts new 3D character and animation pipeline at GDC 2019 for games, cinematics and realtime experiences. Game visuals featuring RTX graphics and next-gen shaders now enable developers to make the most stunningly visual games ever. Reallusion’s Character Creator and iClone match the visual leap with a new real-time 3D game character solution for Unity, Unreal and the world of games, AR and VR. Design and deploy AAA-quality characters on an indie budget including tools for character creation, animation, motion capture for face and body, or a massive library of motions and moves to send to game engines. Optimize game characters with polygon reduction, LOD, UV and material merging for efficient game design. Import ready-to-play characters into game engines with Reallusion’s automated support for shader assignment, player animations and facial performances.
See Reallusion’s Game Tools: Character Creator, iClone and Motion Live at the Game Developers Conference in San Francisco, March 20-22 booth #P1754. From character creation to animation, Reallusion will showcase and demo Character Creator (CC) with automatic digital human shader assignments and characterization for Unreal UE4 and Unity mecanim character standard. Get a first look at the new Unreal LiveLink for iClone connecting iClone’s powerful real-time character animation pipeline to Unreal’s RTX raytrace render.
Reallusion reveals 360 Head Creator, a new character design feature for 2D animation software Cartoon Animator 4. Cartoon Animator (formerly CrazyTalk Animator) is known for its quick results combined with pro features for the easiest approach and workflow since 2008. Cartoon Animator 4 will release in April 2019 with Smart IK, 3D Head Creator and Live performance capture (webcam facial mocap), all new tools to elevate 2D animation production.
Cartoon Animator 4 breaks through the limitations of 2D Art, and delivers a practical way for 2D animators to create characters with advanced animation along with vivid expressions. The 360 evolution streamlines the workflow for Head Creation, Expression Setup, and directly to the animation core with face key editing, puppeteering, and the timeline system.
We are thrilled to share that CGSociety.com featured Reallusion Innovative Techniques in Keanu Reeves’ latest sci-fi thriller REPLICAS.
CGSociety interviewed REPLICAS executive producer James Dodson and VFX artist James Martin, with a behind-the-scenes of the REPLICAS’s Film production. Read how Reallusion‘s ecosystem of tools drove the innovative previz, motion capture and postvis techniques at the heart of the REPLICAS movie.
Transforming Daz and Poser content for Games, AR, VR & Animation
Game development can be a long and painful process, especially for indie game developers with limited budget and manpower. Reallusion has partnered with Renderosity, the well-known online 3D art community, providing a new go-to gaming solution for the DAZ & Poser community. Reallusion Character Creator 3 (CC3) is a full character creation solution that Renderosity members can utilize to import and unify their Daz and Poser content for real-time animation and game design.
Today Renderosity announces the integration of Reallusion Character Creator 3 and iClone 7 within the Renderosity community. The partnership elevates Renderosity vendor content to a new level for inclusion in animation and games. In support of Reallusion’s debut, the Renderosity community will provide a series of the free tutorials on turning Daz & Poser content into game assets with CC3, a tailored software bundle, and dedicated area on the Renderosity forum.
A Universal 3D Character Creation Platform for Animation, Game, AR and VR
Reallusion delivers Character Creator 3 Pipeline (CC3) and Iray Render Plug-in. A breakthrough in universal character creation, connecting industry-standard character solutions into one system for 3D character generation, rendering and gamification.
CC3 is a dynamic character creation system with a process to choose a highly-morphable base, morph and shape face and body, mix morphs, choose clothing, accessories and rapidly design stylized or realistic 3D characters, already set up for face and body animation.
The latest features added to Character Creator 3 include a quad-based mesh, ZBrush compatibility with GoZ, subdivision and gamification with InstaLOD, along with Iray rendering. CC3 also connects industry-leading sources for 3D character content from external 3D libraries thanks to the Transformer feature, a tool to automatically convert Daz Genesis, Poser M4 / V4, and HiveWire assets from vast content libraries, into animation-ready characters for use in iClone or other 3D applications.
Interactive Iray Rendering
State-of-the-art rendering comes to CC3 with the Iray Render Plug-in. Achieve a photo-realistic, cinematic look-and-feel with Iray, by using common film-look presets and custom controls. Produce impressive visuals with an interactive renderer that allows users to move lights, cameras and more, in real-time during progressive rendering.
Character Creator 3 is poised to be the 3D avatar generator tool of the industry! Starting from v3, Character Creator will turn into a stand-alone character generator to fulfill the multi-faceted demands of our user-base in the realm of AR/VR, game, and animation production.
Check out this first impressions video from Closed Beta users who have had the chance to test drive this amazing new tool!
Transforming Daz 3D characters into Character Creator 3
Reallusion is nearing the release of Character Creator 3 and new details of character import and pipeline features have some hefty possibilities for content creators of Daz 3D characters. The new Character Creator 3 Transformer tool converts Daz Genesis and M4, V4 FBX content to the Character Creator 3 character system, ready for face and full-body animation, and able to be optimized for games with multiple LOD.
Reallusion has provided a sneak peek of the new content conversion tools that transform Daz 3D and HiveWire characters into Character Creator and iClone. We’ve asked Reallusion some questions to know more about this new process for the content communities.