My name is Sergey Stepanov, I have my own animation studio which produces 3D and 2D cartoons and commercials. Recently, with help from the 2D mocap (motion capture) solution of Cartoon Animator and the Perception Neuron mocap suit, I completed a commercial for my client, Эминекст.
Wired Magazine recently published a story where writer, Tristan Cross explored how he could recreate his local pub in VR to break away from the confines of quarantine. The big challenge was to create 3D characters for his VR project that resembled his friends in order to create a virtual evening out at the pub together. Here is a brief recap of the article. For the full article: https://www.wired.co.uk/article/i-made-my-local-pub-in-vr
The journey into reproducing Tristan’s local London pub – SKEHAN’S, begins with a discussion about the nature of social experiences in virtual reality and goes directly into the creation of the 3D model using Blender. Tristan’s 3D model of Skehan’s is generated using blueprints provided by the owner of the bar. The project was developed for Unreal Engine and makes use of the Quixel Megascan library for the texturing of Skehans.
Garry Pye has been drawing cartoons all his life. Despite no formal artistic education, he went from hobbyist to full-time animator after discovering Reallusion and their 2D animation software six years ago.
I have been drawing cartoons ever since I was old enough to hold a pencil. I am a self-taught artist, illustrator and animator who specialises in creating characters, backgrounds and prop content. I started working as a content developer in my spare time, and this has turned into a full-time business. I now have over 1,400 assets available online, which I sell to animators around the world.
From the age of 17, I worked with my father in our family trophy store – for 31 years, in fact. But my true passion was drawing cartoons. And I dreamed of one day being able to do that as my full time job.
In this article, I’m going to share with you how Cartoon Animator (formally CrazyTalk Animator) helped me to jump from working in that trophy store to creating a profit-making, successful full-time online business.
The Headshot plug-in for Reallusion’s Character Creator allows users to generate 3d animated digital humans from one photo. You can download a free trial here, and learn how to create a classic movie character like Gollum without any 3d skills.
To find out more about the process, we invited Peter Alexander to walk us through it. Alexander is a digital freelancer specialized in illustration, graphic design, and 3d modeling. He develops content assets for various digital marketplaces.
In this video and text below, Alexander explains how to create a fantasy movie character by using Headshot for Character Creator 3. He touches on how to choose a quality reference, overcome an open-mouthed reference image, choose appropriate masking features, and block proportions for the head and body using the “bake” feature. Alexander also covers the Mesh Editor tool, which can be used for a variety of purposes, and in this article will be used to customize a hair asset.
Discover how to use iClone for compositing, mixing real footage, lights, particles and CGI.
In addition to making animations, iClone can be used to facilitate the compositing process by enabling you to add backgrounds or billboards, textured with real footage, to your 3D models. The tool reduces the number of meshes needed to create complex sets, while at the same time ensuring the scene is highly realistic.
See how the process works in the video below, or read on for a full explanation and some expert tips for taking advantage of this feature in your own projects. All these methods are surprisingly straightforward and flexible, allowing you to make adjustments on the fly.
Cartoon Animator 4 connects PSD tools with Wacom tablets for a roundtrip workflow.
Cartoon Animator (CTA) is recognised among the easiest 2D animation software to use. Version 4 connects the tool with users of all the mainstream PSD tools, from Adobe Photoshop to Krita, Affinity, Clip Studio and Photopea. Creatives who use these PSD tools can now swiftly turn their creative concepts into animations, using their original processes, via Cartoon Animator.
Create, animate and automate Unreal Engine characters with the Reallusion Digital Human pipeline. See how master character artist Hossein Diba uses Character Creator to generate a real-time animatable digital human for live performance.
Get the low-down on Reallusion’s new plugin, from award-winning visual storyteller Feri Vincze.
Every good film relies on well-written characters to convey the essence of the story. But in an animated feature, good writing doesn’t guarantee success. Everything depends on character animation. And character animation used to cost a lot of money.
This was the problem I faced when planning animated film noir and video game The Chest with my production company Rendered Frames (watch the trailer below). 10 or 15 years ago, only the bigger studios could produce good-quality animation; it was a challenge for indie animators to find the budget and the staff they needed.
But this has changed in the past few years. More and more companies have realised the opportunities presented by solo artists and small studios, and the new generation of animation software they have created has opened up new horizons for ambitious freelance teams.