iClone makes it easy to create HUD animation for realistic digital humans.
iClone is a powerful real-time animation tool that aims to remove the painful and repetitive aspects from the animation process, and simplify the difficult job of creating realistic digital humans. Like the game engines that gave rise to Machinima, iClone has always focused on being real-time, making it less complex than the more conventional animation tools.
The recent 7.7 update saw the introduction of the Digital Human Shader, which added sub surface scattering, as well as improving the materials on offer, to give skin, teeth, eyes, and hair a much more realistic appearance. It also brought with it Headshot, an AI-based generator that enables users to create character heads from photos of real people.
With more realistic looking characters comes the need for more convincing animation. There are few things more off-putting than a 3D character model that looks realistic, only to become awkward and unnatural when it comes to open its mouth.
For that reason, this article will focus on facial animation. We’ll take a look at some of the tools and techniques that you can use in iClone to help you not only get your animations looking good, but do so relatively quickly. Follow along in the video below, or read on for a written version.
If you’d like to render this video in Unreal Engine make sure you check out the bonus tip at the end, which shows you how to use the Live Link plugin.