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Digital Artist takes Comic skills to Video game and Content Creation with Character Creator & iClone

Digital artist takes comic skills to video game and content creation with character creator and iClone.
Jose Tijerin's Dear Althea game on Steam.

José Antonio Tijerín

José Antonio Tijerín was born in Spain in 1996, where he started studying at a drawing school in Madrid with the intention of becoming a comic illustrator. After finishing his studies he decided to learn how to sculpt in 3D to make video games.

For several years, he has specialized in the production of 3D sculptures and has just published his first video game – “Dear Althea” on STEAM, where he used Character Creator and iClone with Unreal Engine.

José Antonio Tijerín also started working as a content developer in the Reallusion content store, after learning about Character Creator and iClone in a live webinar at Libel Academy.

“I discovered all the new possibilities that Character Creator and iClone offered when creating great works without the help of a large team.”

José Antonio Tijerín – Digital Artist, Comic Illustrator, 3D Sculptor