Animator and Content Developer combines the power of 3D into a 2D World

Warwick Hays

Combining wonderful 3D renders with 2D animation and post production effects created in Adobe After Effects, animator Warwick Hays is pushing the limits of Cartoon Animator to create stunning animations and content for 2D animators.

In this interview with Reallusion, Warwick discusses both his current works and motivations behind his planned future projects.

“Cartoon Animator allows me to take the best of 3D and combine it to make the best in 2D.”

Warwick Hays – 2D & 3D Animator / Content Developer

MASTER CLASS #1: Blender Veteran Introduces a New Character Creation & Animation Pipeline

The most effective way to create 3D characters and animations for Blender using Character Creator & iClone.

Marko Matosevic is an enthusiast with Blender for over 8 years, runs his own YouTube channel (YouTube.com/Markom3D) and is now a multi award winner of several short films using the Reallusion suite and Blender.

In this 4 part tutorial series, Marko documents the process of creating a fully-rigged character in Character Creator 3, animating the character with iPhone facial mocap and the Reallusion motion library in iClone, and importing character and motion into Blender. Marko showcases two methods in working with motion data in Blender, one is using Auto-Rig Pro, another is using Non-linear Action Editor (NLA).

PART #1 – CHARACTER CREATOR TO BLENDER WITH AUTO-RIG PRO

MASTER CLASS #4: BLENDER VETERAN INTRODUCES A NEW CHARACTER CREATION & ANIMATION PIPELINE

In this 4 part tutorial series, Marko documents the process of creating a fully-rigged character in Character Creator 3, animating the character with iPhone facial mocap and the Reallusion motion library in iClone, and importing character and motion into Blender. Marko showcases two methods in working with motion data in Blender, one is using Auto-Rig Pro, another is using Non-linear Action Editor (NLA).

Marko Matosevic is an enthusiast with Blender for over 8 years, runs his own YouTube channel (YouTube.com/Markom3D) and is now a multi award winner of several short films using the Reallusion suite and Blender.

PART #4 – COMBINING FACIAL SHAPE KEYS AND ARMATURE ANIMATION IN BLENDER WITH AUTO-RIG PRO

MASTER CLASS #3: BLENDER VETERAN INTRODUCES A NEW CHARACTER CREATION & ANIMATION PIPELINE

In this 4 part tutorial series, Marko documents the process of creating a fully-rigged character in Character Creator 3, animating the character with iPhone facial mocap and the Reallusion motion library in iClone, and importing character and motion into Blender. Marko showcases two methods in working with motion data in Blender, one is using Auto-Rig Pro, another is using Non-linear Action Editor (NLA).

Marko Matosevic is an enthusiast with Blender for over 8 years, runs his own YouTube channel (YouTube.com/Markom3D) and is now a multi award winner of several short films using the Reallusion suite and Blender.

PART #3 – FACIAL MOTION CAPTURE FOR BLENDER

MASTER CLASS #2: BLENDER VETERAN INTRODUCES A NEW CHARACTER CREATION & ANIMATION PIPELINE

In this 4 part tutorial series, Marko documents the process of creating a fully-rigged character in Character Creator 3, animating the character with iPhone facial mocap and the Reallusion motion library in iClone, and importing character and motion into Blender. Marko showcases two methods in working with motion data in Blender, one is using Auto-Rig Pro, another is using Non-linear Action Editor (NLA).

Marko Matosevic is an enthusiast with Blender for over 8 years, runs his own YouTube channel (YouTube.com/Markom3D) and is now a multi award winner of several short films using the Reallusion suite and Blender.

PART #2 – ANIMATING CHARACTERS IN BLENDER

Cartoon Animation for After Effects Arrives

Reallusion Cartoon Animator 4 Pipeline for AE Pros

Cartoon Animator 4 (CTA 4) expands the pipeline to After Effects offering 2D character creation and animation with the release of the AE script for Cartoon Animator. Cartoon Animator 4 is a total character creation and animation solution, with enhanced animation and motion possibilities ranging from keyposing, to motion libraries, and a revolutionary 2D Motion LIVE for full-body and face motion capture for 2D animation. Now, Cartoon Animator 4 adds more animation tools to After Effects with a pipeline to help indies and studios quicken creativity and reach new possibilities for animation.

Official demo video:

Create cool caricatures quickly with this powerful 3D tool

Discover how Character Creator, Headshot plug-in and SkinGen plug-in can easily generate brilliant caricatures.

(Image credit: Peter Alexander)

The Headshot plug-in for Reallusion’s Character Creator allows users to generate 3D animated digital humans from one photo, and the SkinGen tool provides the most intuitive way to generate realistic skin details. SkinGen not only makes up for the photo resolution, but introduces more handy tools to inspire artists’ creativity.

In this article, Peter Alexander, digital freelancer, uses Character Creator, Headshot and the newest SkinGen tool to produce a likeness and caricature of Jack Nicholson with the goal of showcasing the latest features Reallusion has to offer.

Download a free trial of Headshot plug-in here, and learn how to easily create a fully animatable 3D caricature model from just a single photo.

Video Game Fan creates YouTube Animated Series with iClone and Character Creator

Paul McCree (aka Turjan Starstone) – 3D Animator

Paul McCree (aka Turjan Starstone)

Paul McCree (aka Turjan Starstone) has a somewhat eclectic creative background. At university he trained as a potter and glassblower, and he has also worked as a magazine cartoonist, a caricaturist, a pyrographer, a mold-maker and sculptor of metal and resin figurines, and most recently has branched out into the world of video-making and animation.

Prior to making the move to YouTube, the only video making he’d done was editing a cousin’s wedding video on VHS, and his animation experience was limited to one childhood attempt to make a plasticine figure walk across the screen using stop motion animation on an old Super 8 cine camera – so he was just as surprised as anyone when in 2017 he won a video making competition run by videogame developer Frontier Developments. Since then his “Turjan’s Travels” YouTube series has racked up over a quarter of a million views.

It was while making “Turjan’s Travels” that he was introduced to Character Creator and iClone by a couple of fellow videomakers, and immediately caught the digital animation bug. iClone is now at the heart of his creative workflow, serving as a way of bringing his ideas to life onscreen, as well as often also being the inspiration for those creative ideas in the first place.

” When introduced to Reallusion software I was immediately hooked – here was the exact toolset I needed to bring my characters to life onscreen! “

Paul McCree (aka Turjan Starstone) – 3D Animator
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