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Create Walking Talking Mario for Live Performance

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Scott Evans

Hello, I’m Scott Evans, founder of Digital Puppets, an animation studio specializing in motion capture and VTuber production. We’ve collaborated with Disney, Cartoon Network, BBC, and creators worldwide.

I’ve received many inquiries about the differences between Adobe Character Animator, Live2D, and Reallusion’s Cartoon Animator 5. While I’ve created numerous videos on Character Animator, I’ve recently switched to Cartoon Animator 5 due to its new features that suit my workflow perfectly.

Instead of just explaining, I’ll show you Cartoon Animator 5‘s capabilities with a new Super Mario puppet I’ve created. Recognizable characters like Mario allow me to showcase the full potential of motion capture and trigger-based animation. Let’s dive in!

Setup a Living Mario

Before I started the design, I collected lots of Mario images and videos and tried to find his unique expressions and postures.

Once the character concept design was complete, I layered it in Photoshop, ensuring all elements were correctly organized.

Next, I imported the graphics into Cartoon Animator and aligned it with CTA’s PSD Character Templates, which offers a straightforward setup process. I positioned the character’s key points, like the arms, neck, knees, and feet, using anchor points. This step is crucial as it allows for smooth movement and animation. Once the character is set up, it’s almost ready for animation!

Animate Mario with 360 Head Turn

One standout feature is the 360 Head Turn, offering more dynamic motion than Live2D’s parallax system. While Live2D is popular, it can be somewhat limited for puppet creation. The 360 Head Creator, however, enables complex movements. I’ve layered Mario’s head with elements like the jaw, nose, eyes, and shading, resulting in a smooth 2.5D effect in 360 Head Creator that lets him look in any direction seamlessly. For those exploring advanced animation, I highly recommend trying this tool.

Smooth Facial Animations with Sprite Sequence

The enhanced image sequence feature allows us to create complex animations directly within characters, enabling precise control over facial movements, something difficult to achieve with basic face tracking alone. I’ve also created sequences for eyelids and eyebrows, allowing for seamless combinations of various expressions. This flexibility makes it easy to mix and match, giving characters more natural and expressive animations.

Real-Time Animation with Trigger System

Puppet Stage lets users build up custom triggers to make character animation easy and interactive. I’ve set up expressions for Mario, like happy, sad, and surprised, which can be activated instantly with key presses. I’ve also added different body triggers and camera angles, making the animations more engaging. This allows quick emotion changes to create expressive performances, perfect for live shows or real-time content.

Facial Mocap and Audio Lip Sync

The facial mocap and head-driven body movement features create smooth, lifelike animations that bring characters to life. With tools like Live Face, you can capture detailed facial expressions and achieve precise lip-sync in real-time. Head movements drive full-body actions, allowing characters like Mario to pivot, gesture, and move naturally, adding a dynamic and realistic touch to the animation.

Engaging Animations with Versatile Cameraworks

The Camerawork allows for multiple dynamic views during animation. You can easily switch between angles like full-body, upper-body, head and shoulders, or close-up, making live shows more engaging and professional. You can also create scrolling animations, like in classic Mario games, by setting the camera to follow the character along a path, keeping them centered on screen. It helps make the animation flow better and keeps the audience focused.

Massive Asset Library

The software offers a vast library of assets, including animations, VFX, and motion packs, for creating puppets. New packs like Cartoon Puppet and Anime Puppet allow you to mix facial and body movements to create unique performances. You can also add VFX, props, and backgrounds, linking them to character movements with custom hotkeys. For example, you can synchronize a happy expression with sparkles or a sad face with tears using the same key. This flexibility makes it easy to create visually rich animations with minimal effort.

Green Screen Setup for Live Streaming

You can activate a green screen background with a single click. This lets you place your character onto different backgrounds, which works well for platforms like OBS, Twitch, and other streaming services. It’s an easy way to add animated characters to any virtual setting during live shows.

Conclusion

The software offers a great workflow for making eye-catching animations, ideal for live shows or YouTube. It’s perfect for VTubers and animators wanting to improve their content. This is just a glimpse of what’s possible, explore more on the Reallusion YouTube channel. For questions, contact me at info@digitalpuppets.co.uk. Stay tuned for more tutorials and comparisons. See you next time!

About Cartoon Animator

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