
Alejandro de Pasquale
Since the age of 9, Alejandro de Pasquale embarked on a creative journey, crafting his first rudimentary comics and discovering his fervent passion for storytelling. With each passing year, Alejandro honed his creativity, delving into diverse tools and skills to encapsulate narratives across a spectrum of challenges.
From scripting movies to producing motion graphics for various enterprises, Alejandro explored the avenues of storytelling, eventually finding his true calling in breathing life into characters and immersive 3D worlds. It was through the transformative power of software like iClone and Character Creator (CC) that Alejandro delved into the world of 3D animation, discovering new dimensions to his storytelling prowess.
In this animation, and in just five days, Alejandro crafted a compelling animation using ActorCore fight sequences, Motorica motion assets, and iClone’s AccuLips for facial animation. Paired with AI voices and sound effects from ElevenLabs, his project showcases how leveraging diverse tools enables the creation of high-quality animations under tight deadlines.
Wound Film



In discussions with the Motorica team, Alejandro decided to pursue animations evoking a classic test feel. Subsequently, he opted to utilize one of their animation options featuring an injured person navigating an escape route within a scenario sourced from the Unreal Marketplace. However, his ambition extended beyond this initial concept.
Once again, Alejandro aimed to accomplish everything within a tight timeframe of five days, leveraging available resources. For animations, he utilized the following:
- ActorCore: Only requiring one fight sequence, he chose to purchase a couple of assets from an ActorCore online library. This flexibility is one of the advantages offered by ActorCore, allowing users to acquire specific assets without committing to an entire package.
- B2 Attack Front Kick and Fall Kickout Motorica: These animations were employed to animate the route of the fleeing woman.
- Character creation involved using free resources provided by Character Creator, with slight modifications made to the Akika and Eddy characters.
- Facial animation was achieved in iClone using AccuLips.
AI voices were sourced from Eleven Lab, while music and sound effects were obtained from Epidemic Sound.
This project exemplified Alejandro’s ability to creatively combine various resources to achieve a cohesive and compelling animation within a limited timeframe.
Follow Alejandro de Pasquale
https://www.youtube.com/user/alerendersoc
https://www.facebook.com/aleRENDER-216423661706643
https://www.instagram.com/alerender_ae
https://www.artstation.com/alerender
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