Wired Magazine recently published a story where writer, Tristan Cross explored how he could recreate his local pub in VR to break away from the confines of quarantine. The big challenge was to create 3D characters for his VR project that resembled his friends in order to create a virtual evening out at the pub together. Here is a brief recap of the article. For the full article: https://www.wired.co.uk/article/i-made-my-local-pub-in-vr
The journey into reproducing Tristan’s local London pub – SKEHAN’S, begins with a discussion about the nature of social experiences in virtual reality and goes directly into the creation of the 3D model using Blender. Tristan’s 3D model of Skehan’s is generated using blueprints provided by the owner of the bar. The project was developed for Unreal Engine and makes use of the Quixel Megascan library for the texturing of Skehans.
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