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Italian Film Director chooses iClone and Faceware mocap to lightspeed Pre-Production of My Beast Friend film

Utmost Creatives Film from Philippines is making a magical and unique film titled MY BEAST FRIEND, by combining animation with live actors through a story of friendship and acceptance between a boy and a beast named ‘HUG’.

In their film, they are using iClone and it’s Motion LIVE motion capture technology with Faceware Realtime for iClone, to animate and render their CG protagonists in order to cut down on production time and meet their movie deadline. 

Cartoon Animator 4: What to Expect In the Upcoming Release

Reallusion will soon release Cartoon Animator 4, the next iteration of the easy to learn, professional, 2d animation studio software, CrazyTalk Animator.

To learn more about the new program, the 2D animation specialist David Arandle to talk about some of its new features and how they will benefit his workflow. So without further delay, we’re going to turn things over to Arandle and let him tell you all about Cartoon Animator 4…

Business Insider: Reallusion’s CrazyTalk Animator Rebrands as Cartoon Animator 4

Thanks to Business Insider‘s pick up on CrazyTalk Animator new name – Cartoon Animator 4.

Read the full press release on Business Insider- https://markets.businessinsider.com/news/stocks/reallusion-crazytalk-animator-rebrands-as-cartoon-animator-4-1027815754

Learn More about Cartoon Animator 4: https://www.reallusion.com/cartoon-animator/smart-ik-animation.html

ArtStation: 3D Artist Crystal Bretz uses Character Creator 3 to model and animate a character

Crystal Bretz, modeler and texturer at Method Studios, tries Reallusion’s Character Creator 3 for the first time. In her walkthrough, Crystal models Dmitry Skvortsov’s concept of CD Projekt Red’s Leo Bonhart character from The Witcher series. Starting from a Character Creator base mesh, she refines the body, face and clothing details using the GoZ bridge from
Character Creator 3 ZBrush.

Crystal also uses Substance Painter during the texturing process before posing the character using Character Creator 3’s Facial Expression Presets.

Real the full article on ArtStation: https://magazine.artstation.com/2018/12/crystal-bretz-character-creator-3-model-animate-character-concept/

Learn to create your own custom 3D character through this universal character maker: http://bit.ly/2xWiVTu

CGSociety: Reallusion Tools Power REPLICAS Movie

We are thrilled to share that CGSociety.com featured Reallusion’s Innovative Techniques in Keanu Reeves’ latest sci-fi thriller, REPLICAS.

CGSociety interviewed REPLICAS executive producer James Dodson and VFX artist James Martin, with a behind-the-scenes of the REPLICAS’s Film production. Read how Reallusion‘s ecosystem of tools drove the innovative previz, motion capture and postvis techniques at the heart of the REPLICAS movie.

REPLICAS casts Keanu Reeves as Will Foster, a scientist who takes extreme measures to bring the family unit back together when his wife and children are killed in a freak car accident.

During a pivotal crash sequence, the movie sports scenes in which Foster utilises an augmented reality device to implant human consciousness into artificial brains, plus a star turn from a volatile humanoid robot by the name of 345. All three key sequences were brought to the screen by director Jeffrey Nachmanoff with the help of Reallusion’s iClone and Character Creator tools.

“iClone ended up giving us a workflow that we just hadn’t expected at all. For the needs that arose as we developed REPLICAS, it proved to be the perfect solution.”

James Dodson / Executive producer, REPLICAS

“By and large, directors just expect you to give them previz that provides general shot composition and key beats, but we were able to go into fine detail with iClone.”

James Martin, VFX artist

Read the full interview article on CGSociety: https://cgsociety.org/news/article/4281/reallusion-tools-power-replicas

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iC7

iClone 7 – is the fastest and most cost-effective 3D-animation software in the industry, helping you easily produce professional animations in a very short time for films, previz, animation, video games, content development, education and art.

Integrated with the latest real-time technologies, iClone 7 simplifies animation with powerful plug-ins for face and body motion capture, special effect particles, keyframe animation and more!

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Character Creator (CC) is a powerful, stand-alone tool that creates stylized or realistic looking, animation-ready 3D characters for use with iClone, Maya, Unreal Engine 4, Unity, CryEngine or any other 3D tools.

Create unique character designs through sliders with the use of shape morphs, customizable high-resolution skin textures, outfits, accessories and more.

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Motion LIVE is the one-and-only full body motion capture platform designed for performance animation that aggregates motion data streams from industry leading mocap devices, and drives 3D characters’ faces, hands and bodies simultaneously.  Motion LIVE is ready to animate custom imported characters or fully-rigged 3D characters generated by Character Creator, Daz Studio, or from other industry standard source.

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TECHWOK Review: Cloud Animator

CREATING INTERACTIVE ANIMATIONS IN HTML5 FORMAT

Thanks to TECKWOK for reviewing the Reallusion Cloud Animator service.

Reviewer Lazslo Nákovics  introduces Cloud Animator in a very comprehensive way, while sharing some of his comments:

“Cloud Animator is a very exciting solution for home users, private entrepreneurs and even for home SMEs, as it allows you to create interactive animations in an easily digestible way. “Laszlo Nákovics

“Cloud Animator is very convenient, easy-to-use and a versatile online animation tool. And since it’s free for work, it’s definitely worth trying!”Laszlo Nákovics

Read the full review on TECKWOK: https://techwok.hu/2018/12/17/interaktiv-animaciok-keszitese-html5/

Creative Bloq REVIEW: LIVE FACE for iClone 7

A quick & easy way to do mocap with an iPhone X

Thanks to Creative Bloq for reviewing the Reallusion LIVE FACE iPhone Face Mocap.  Giving it a high score of – 8 out of 10.

Reviewer Mike Sherwood is a specialist in human modelling and animation, 3D artist. Here are some of his comments on Reallusion’s iPhone LIVE FACE Mocap solution –

“I’ve used many different facial mocap systems over the years, marker-based and markerless, and while none are perfect, the iPhone X/LIVE FACE approach is remarkably stable and easy to use straight away.”

“The tracking is quite robust and even covers cheek expansion – something I haven’t seen with other markerless systems.”

Get all the software to use LIVE FACE on an iPhone X for just $249

Get a FREE trial of iClone, or buy it for $149.99

Read the full review on Creative Bloq – https://www.creativebloq.com/reviews/live-face-for-iclone-7-review

Filmmakers & Techies gather @ 2018 VIZARTS to Experience Realtime Motion Capture with iClone and Rokoko

Last month VIZARTS Lab 1 was held at Aalborg University, in Copenhagen where students, directors, cinematographers, scriptwriters, producers, animators, programmers, designers and researchers got together for three days to explore real-time motion capturing technologies to create innovative cases for engaging storytelling. 

At the event Tommy Thore Ipsen, from World For Story Studios – showcased how his team is using iClone’s Motion LIVE mocap platform and realtime animation tools, with Rokoko motion capture suits, to create augmented reality apps that engage audiences. 

VIZARTS – Lab 1: Engaging Storytelling with Motion Capture

Character Creator 3 Tutorial – Exporting CC3 Base Characters to Unity

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character base for mobile, AR and VR developers; while also integrating InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 

But how do we export CC3 characters to game engines like Unity? Especially when some characters have many material textures.