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Invader Studios Officially Confirms iClone Faceware Facial Mocap Technology for Daymare: 1998

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Invader Studios from Italy, is an independent software house located in the Roman countryside. The company was officially founded in July 2016 by a group of young and ambitious game developers. The core team is made of more than 10 professionals with external collaborators working remotely from different regions.

After the worldwide resonance of our Resident Evil 2 unofficial remake, and our meeting and support from Capcom Ltd. in Osaka, Japan we at Invader Studios are currently working on our first cinematographic survival horror IP developed with the Unreal Engine 4 titled: Daymare: 1998, which is planned to be released in 2018 on PC, Xbox One, and Playstation 4.

Today, Invader Studios would like to announce that thanks to Reallusion’s Faceware Realtime for iClone Facial Mocap, Daymare: 1998 will be more cinematographic than ever as this animation technology has enabled us to streamline the production of our first, third person survival horror IP.

“iClone 7 now has an amazing AAA game studio-level tool for creation of realistic facial animations.” – Michelle Giannone / Invader Studios