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ArtStation: 3D Artist Crystal Bretz uses Character Creator 3 to model and animate a character

Crystal Bretz, modeler and texturer at Method Studios, tries Reallusion’s Character Creator 3 for the first time. In her walkthrough, Crystal models Dmitry Skvortsov’s concept of CD Projekt Red’s Leo Bonhart character from The Witcher series. Starting from a Character Creator base mesh, she refines the body, face and clothing details using the GoZ bridge from
Character Creator 3 ZBrush.

Crystal also uses Substance Painter during the texturing process before posing the character using Character Creator 3’s Facial Expression Presets.

Real the full article on ArtStation: https://magazine.artstation.com/2018/12/crystal-bretz-character-creator-3-model-animate-character-concept/

Learn to create your own custom 3D character through this universal character maker: http://bit.ly/2xWiVTu

CGSociety: Reallusion Tools Power REPLICAS Movie

We are thrilled to share that CGSociety.com featured Reallusion Innovative Techniques in Keanu Reeves’ latest sci-fi thriller REPLICAS.  

CGSociety interviewed REPLICAS executive producer James Dodson and VFX artist James Martin, with a behind-the-scenes of the REPLICAS’s Film production. Read how Reallusion‘s ecosystem of tools drove the innovative previz, motion capture and postvis techniques at the heart of the REPLICAS movie.

TECHWOK Review: Cloud Animator

CREATING INTERACTIVE ANIMATIONS IN HTML5 FORMAT

Thanks to TECKWOK for reviewing the Reallusion Cloud Animator service.

Reviewer Lazslo Nákovics  introduces Cloud Animator in a very comprehensive way, while sharing some of his comments:

“Cloud Animator is a very exciting solution for home users, private entrepreneurs and even for home SMEs, as it allows you to create interactive animations in an easily digestible way. “Laszlo Nákovics

“Cloud Animator is very convenient, easy-to-use and a versatile online animation tool. And since it’s free for work, it’s definitely worth trying!”Laszlo Nákovics

Read the full review on TECKWOK: https://techwok.hu/2018/12/17/interaktiv-animaciok-keszitese-html5/

Creative Bloq REVIEW: LIVE FACE for iClone 7

A quick & easy way to do mocap with an iPhone X

Thanks to Creative Bloq for reviewing the Reallusion LIVE FACE iPhone Face Mocap.  Giving it a high score of – 8 out of 10.

Reviewer Mike Sherwood is a specialist in human modelling and animation, 3D artist. Here are some of his comments on Reallusion’s iPhone LIVE FACE Mocap solution –

“I’ve used many different facial mocap systems over the years, marker-based and markerless, and while none are perfect, the iPhone X/LIVE FACE approach is remarkably stable and easy to use straight away.”

“The tracking is quite robust and even covers cheek expansion – something I haven’t seen with other markerless systems.”

Get all the software to use LIVE FACE on an iPhone X for just $249

Get a FREE trial of iClone, or buy it for $149.99

Read the full review on Creative Bloq – https://www.creativebloq.com/reviews/live-face-for-iclone-7-review

Filmmakers & Techies gather @ 2018 VIZARTS to Experience Realtime Motion Capture with iClone and Rokoko

Last month VIZARTS Lab 1 was held at Aalborg University, in Copenhagen where students, directors, cinematographers, scriptwriters, producers, animators, programmers, designers and researchers got together for three days to explore real-time motion capturing technologies to create innovative cases for engaging storytelling. 

At the event Tommy Thore Ipsen, from World For Story Studios – showcased how his team is using iClone’s Motion LIVE mocap platform and realtime animation tools, with Rokoko motion capture suits, to create augmented reality apps that engage audiences. 

VIZARTS – Lab 1: Engaging Storytelling with Motion Capture

Character Creator 3 Tutorial – Exporting CC3 Base Characters to Unity

Character Creator 3 (CC3) is centered to complete the 3D game character pipeline for the game dev industry. Indie game devs can now add highly optimized game character base for mobile, AR and VR developers; while also integrating InstaLOD’s model and material optimization technologies to generate game-ready characters that are animatable on-the-fly with multiple LOD outputs. 

But how do we export CC3 characters to game engines like Unity? Especially when some characters have many material textures.

Reallusion CrazyTalk Animator rebrands as Cartoon Animator 4

New Smart IK Animation helps animators with intuitive creation.

Reallusion announces its 2D animation software CrazyTalk Animator will rebrand to Cartoon Animator for version 4 announced to release in April 2019.

Since 2008, CrazyTalk Animator has become one of the easiest 2D animation software in the market enabling all levels of users to create professional 2D animations with the least amount of effort. Reallusion reveals its fourth generation- Cartoon Animator 4 (CTA 4) will be able to more naturally animate 2D characters and add a fluid prop and scene interaction.  The CTA4 work-in-progress video demonstrates the all-new Smart IK animation, a revolutionary feature to animate with more precise, powerful and intuitive creation.

Cartoon Animator 4 Work In Progress 1 Video-

Motion Capture Acting Workshop: Two Days of Training & Demo Reels

Creative Media Industries Institute (CMII)  hosts the inaugural Motion Capture Performance Workshop at Georgia State University in Atlanta, Georgia. The actors participating gained invaluable knowledge and cutting-edge acting skills necessary to perform in a motion capture environment. The two-day workshop – the only one of its kind originating in the United States – was produced by the College of the Arts Office of Educational Outreach and hosted by the School of Film, Media & Theatre and the CMII. Leaders of the workshop included Mary Emily O’Bradovich, professional actor with People Store and academic professional at Georgia State focusing on movement and acting, James C. Martin, professor of practice at Georgia State teaching virtual reality (VR) production and VR/AR Asset Creation, and Michelle Ladd, motion capture director, fight director and stunt performer with RE:Action Stunts and Broad-Motion Entertainment.

Motion Capture Acting Workshop Video Wrap-up

Gamasutra: Rapid XR Content Creation, from Reallusion, Pixologic and Noitom to Unity

gamasutra

By Gaspar Ferreiro

Gaspar Ferreiro is the Founder of Project GHOST Studios, an Atlanta-based VR/AR and game development firm whose work was recently featured at LeapCon.

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Being a studio these days means delivering the most challenging content ever created, on-budget, with completely unrealistic deadlines. To help others in our position, we would like to highlight some tools that are affordable, flexible and offer the best return on investment.  Please note that like many of you we don’t have the luxury to throw an army of modelers, riggers and texture artists at a project, we work with solutions that empower us to deliver quality work FAST. Among the tools , we will use Reallusion’s Character Creator, ZBrush and Noitom’s Perception Neuron.