Building believable digital humans has traditionally been one of the most complex and time-consuming challenges in 3D animation software. From anatomy and topology to rigging and animation readiness, many artists struggle to move beyond a simple character base and into production-ready results. Today, however, creators like Martin Klekner are proving that it’s possible to create your own character efficiently while maintaining artistic control—thanks to modern character designer tools like Character Creator 5.
Through his ambitious animated universe Heroes of Bronze, Martin demonstrates how a streamlined human creator pipeline can empower solo artists and small teams to produce cinematic-quality 3D character animation at scale.


Martin Klekner
Martin Klekner is a freelance director and CG artist based in Prague, Czech Republic. Widely respected as a Blender specialist, Martin is also an instructor at CGBoost.com and a lifelong enthusiast of Ancient Greek history.
His passion culminated in Heroes of Bronze, an original animated universe set in Ancient Greece between the historic battles of Marathon (490 BC) and Plataea (479 BC). The project captures not only the grandeur and heroism of the era, but also its brutality, humanity, and mythic atmosphere.
What makes Heroes of Bronze especially compelling is Martin’s openness in documenting his workflow. Rather than guarding techniques, he actively shares the tools and methods that allow him to generate, animate, and manage hundreds of characters—a feat that would be nearly impossible without a modern character creation pipeline. Here he shares his review on Character Creator 5 for Blender.

The Challenge of Scaling Characters in 3D Animation
For most artists working in Blender or other 3D animation software, character creation presents several bottlenecks:
- Time-intensive modeling from scratch
- Inconsistent topology across characters
- Manual rigging and skin weighting
- Difficulty maintaining realism at scale
When building an entire animated universe populated by soldiers, civilians, heroes, and background characters, these problems multiply quickly.

Martin needed a solution that would let him:
- Create unique characters rapidly
- Maintain visual consistency
- Animate characters instantly
- Integrate seamlessly with Blender
This is where Character Creator and iClone became foundational to his animation process in Blender.


Character Creator 5 as the Foundation of the Pipeline
A Production-Ready Character Base
Character Creator 5 provides a professional-grade character base that eliminates the need to sculpt anatomy from scratch. Every character begins with clean topology, correct proportions, and animation-ready geometry.
For Martin, this meant:
- Zero time spent rebuilding rigs
- No topology cleanup
- Immediate compatibility with animation systems
Instead of reinventing the wheel, he could focus on design, storytelling, and performance.



Morph-Based Character Design at Scale
Using Character Creator 5’s advanced morph system, Martin quickly transforms base meshes into unique individuals. Facial structure, body proportions, age, muscle definition, and ethnicity can all be adjusted non-destructively.
This approach allowed him to:
- Populate armies with believable variation
- Create heroes and background characters from the same base
- Maintain anatomical realism across the project
For any character designer working on large-scale scenes, this morph-driven workflow is a game-changer.

Automatic Rigging and Instant Animation
One of the most powerful advantages highlighted in the video review is the automatic character rigging.
Every character created in Character Creator:
- Is fully rigged out of the box
- Supports body and facial animation
- Works immediately with motion data
Martin emphasizes that he can simply drag and drop animations onto characters—no manual setup required. This alone saves countless hours and dramatically lowers the technical barrier for character animation.


But the new Character Creator 5 tool that is really impressively powerful is the ActorMIXER PRO feature that allows you to instantly generate an unlimited variation of characters, that really makes the mind boggle. Blender users can craft limitless characters by blending and evolving existing character assets in real-time.

Facial Animation and Expressive Performance
Beyond body motion, Character Creator 5 characters support detailed facial animation, enabling realistic expressions essential for cinematic storytelling.
Whether for close-up hero shots or subtle background performances, Martin can:
- Add believable facial expressions quickly
- Maintain consistency across characters
- Avoid complex facial rig setups
This is especially valuable for creators transitioning from Blender characters that lack standardized facial rigs.




iClone: Real-Time Animation Power
While Character Creator handles design and preparation, iClone becomes the animation engine.
In Martin’s workflow, iClone allows:
- Real-time animation previews
- Rapid iteration on motion
- Efficient handling of large crowds
By combining Character Creator 5 and iClone, artists can move from static character base to animated performance in minutes—not weeks.



Blender Integration: Best of Both Worlds
Seamless Blender Character Workflow
Despite being deeply rooted in Blender, Martin does not abandon his preferred tools. Instead, Reallusion complements them.
Characters created in Character Creator are exported cleanly into Blender, where Martin:
- Refines materials
- Adjusts lighting
- Renders final shots
This hybrid pipeline ensures that Blender characters benefit from Reallusion’s strengths without disrupting existing workflows.



Avoiding Common Blender Character Pitfalls
Traditional Blender character workflows often struggle with:
- Inconsistent rigs
- Non-standardized topology
- Difficult retargeting
By starting with Character Creator, Martin bypasses these problems entirely, giving him reliable, animation-ready assets every time.

Creating Hundreds of Characters Without Burnout
Perhaps the most striking takeaway from Martin’s review on Character Creator is the scale.
Martin openly states that Heroes of Bronze would not be possible without Reallusion tools. Generating and animating hundreds of characters manually would be unrealistic for a solo creator.
With CC5 and iClone, he achieves:
- Speed without sacrificing quality
- Consistency across scenes
- Sustainable production pacing
This makes the tools equally appealing to:
- Independent creators
- Small studios
- Educational programs
- Production houses

Why Reallusion Stands Out for 3D Character Animation
Key Advantages at a Glance
- Instantly rigged characters
- Professional topology
- Scalable character variation
- Facial animation support
- Blender-friendly workflow
- Real-time animation with iClone
For anyone serious about 3D character animation, these benefits translate directly into faster production and higher-quality results.

Conclusion: A Smarter Way to Create Your Own Character
Heroes of Bronze proves that powerful storytelling no longer requires massive teams or impossible budgets. By combining Character Creator 5, iClone, and Blender, Martin Klekner demonstrates a modern, efficient approach to 3D character animation.
For artists, studios, and educators looking to create your own character, streamline production, and unlock scalable animation workflows, Reallusion’s tools offer a proven path forward.
Ready to build your own animated universe? Explore Character Creator and see how far your ideas can go.

Follow Martin Klekner
Website:
https://www.heroesofbronze.com/
Patreon:
https://www.patreon.com/MartinKlekner
Instagram:
https://www.instagram.com/mklekner/
YouTube:
https://www.youtube.com/channel/UCgUXNKRLilvorphztVi2DvA
Twitter:
https://twitter.com/mklekner
ArtStation:
https://www.artstation.com/martinklekner
DeviantArt:
https://www.deviantart.com/martinklekner



FAQ
Can Character Creator be used with Blender characters?
Yes. Character Creator exports cleanly to Blender, making it ideal for artists who want professional rigs with Blender rendering.
Is Character Creator suitable for solo artists?
Absolutely. As shown by Martin Klekner, it enables solo creators to build large-scale animated projects efficiently.
Do I need iClone to animate CC characters?
While optional, iClone significantly speeds up animation and is highly recommended for real-time workflows.
Can I create unique characters or do they all look the same?
CC5’s morph system allows extensive customization, ensuring every character feels distinct.
Is this pipeline suitable for production studios?
Yes. The scalability, consistency, and speed make it ideal for both indie and professional pipelines.
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